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Thread Statistics | Show CCP posts - 1 post(s) |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.07 18:57:00 -
[1]
I just have to say; for a bunch of people advocating risk vs reward, the antipathy towards skillpoint loss when death occurs, is a bit ironic  |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.07 19:12:00 -
[2]
Originally by: Revan Starstrider
Originally by: Sheriff Jones I just have to say; for a bunch of people advocating risk vs reward, the antipathy towards skillpoint loss when death occurs, is a bit ironic 
Considering pvp ships go pop alot more often than ships flown in pve, I'd say we have a good argument.
Still, you can't deny the irony  |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.07 19:23:00 -
[3]
Originally by: Revan Starstrider It isnt ironic; I am all for risk v. reward, but Khanis said in the post above, these ships better be next to Godly for us to take the risk to use them.
Actually, the risk vs reward is messed up already. The balance isn't there. So, this is another risk vs reward thing, added to the pile, yet, because it's "shiny" and something people want to use in PVP, the risk suddenly becomes a "problem".
I don't mind gripes about stuff, it's the hypocrisy of it all that does my head in. |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.07 21:19:00 -
[4]
Edited by: Sheriff Jones on 07/02/2009 21:19:17 You know why you don't like us old folk talking about this? Because we're right.
We've been here, through thick and thin, through snow and sleet, and we're still here.
Take it, own it love it, hat's how this goes  |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.08 12:23:00 -
[5]
Edited by: Sheriff Jones on 08/02/2009 12:23:18
Originally by: Zurin Arctus Your sentimental tripe is making me sick to my stomach. Look, maybe you're passive enough to 'adapt' to any lame, idiotic changes CCP makes with your money. I'm not.
/point @ door.
My money is spent on me playing, i'm not paying them to create THEIR game as I want. |

Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2009.02.09 09:31:00 -
[6]
Edited by: Sheriff Jones on 09/02/2009 09:31:25 Edited by: Sheriff Jones on 09/02/2009 09:30:58 I reiterated my point on another thread, might as wlel put it in the sodastream here;
You can toot around screaming "EVE is differentz" and "Risk vs reward!!" all you want, but the moment some REAL loss comes into play and people start to cry about it, like a 5 year old kid who got denied his fudcicle, you can all just shut the hell up and take it up the hiney 
You take the good, you take the bad, you take them both and there you have it, the facts of EVE.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2009.02.09 09:56:00 -
[7]
Edited by: Sheriff Jones on 09/02/2009 09:59:08 Edited by: Sheriff Jones on 09/02/2009 09:57:35
Originally by: Gorefacer Well if the risk vs reward balance isn't worth it, people won't fly the ships. Has nothing to do with balls or anything else. People just want the new content to be worth using.
I don't think we know enough to even guess at if it will or won't be worth using. However it has nothing to do with what your griping about. The worst the whiners are doing is assuming too much and too soon.
Funny how quick "carebears" seem to jump at people's throats trying to call them cowards though.
For someone who says a lot of "it's not about", the carebear comment is a bit ironic.
You may not complain about it if the balance is right, but others will. Majority of them will. No matter if you could fly a frigate with a DD strappd to its back, people would complain about SP loss still.
People only ocmplain when it effects them, it's a fact of EVE. very rarely people actually discuss things from a "neutral" point of view.
SP loss would be risk vs reward. People have used it before, it applies here. Balance is ofcourse given, with any game add-on. Finally;
Don't fly what you can't afford to lose 
And the hypocrisy i mentioned on the other thread; it's due to people complaining when there's new risks to them.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.09 10:08:00 -
[8]
Originally by: Gorefacer I quoted "carebear" as that is how the people I was responding to characterized themselves.
Personally I think if the rewards of t3 justify the risk of SP loss you will see tons of PVPers using t3 and happy to do so.
I don't see the complaints as complaints just about SP loss but of assumptions that SP loss risk will eclipse the rewards of using the ships, thereby rendering the new content pointless to most PVP type players.
I think we're going into a semantic discussion about "what is acceptable". You're talking from the camp of "if it's fair, it's ok", and i'm talking about the people who complain just because it's a SP loss.
I for one would accept that, say, you get a 10% damage increase in a battleship and you lose 12 hours of training if you pop.
Some would not.
That 10% is a big difference though.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2009.02.09 11:03:00 -
[9]
Edited by: Sheriff Jones on 09/02/2009 11:02:50
Originally by: MotherMoon
Originally by: bff Jill
You can always use more skill points, even if you max out every skill for a certain profession in the game, you can start training another one. Once you get those skills all trained up you have another option, another thing you can do. Nobody has every skill trained, as its been said that's impossible as CCP always adds skills faster than you can train them.
your skill points are a continuing journey~, what training path will you take?~
I wil take the risky path, which may lead me to many great victories, and many devastating loses. But for me, the risk is worth the reward. This is why I play eve  This is why I fly a firetail into PVP!
And this is why some people fit beams and armor rep to a blackbird  |

Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.09 11:04:00 -
[10]
Originally by: bff Jill you dont get a reward with t3 ships other than 'ohh! modular!1'
Only risk. you gain nothing but risk.
Frigates are fairly low risk ships because they can get away easily, particularly when they are that fast =P
First, don't know the rewards.
Second, HC mode in diablo was fun as hell even if the risk was to lose a character you've worked on for ages. |
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.09 12:02:00 -
[11]
This inspired me:
Once, there was this noob who, wouldn't fly tech 3 ships 'cause he thought that it was pointless, but when, they finally made him, he, popped... and lost his skillpoints so precious.
He couldn't quite explain it, they'd always just beeeeeen, theeeeeere.
Mmm mmm mmm mm mmm mmm mmm mm.
*runs*
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2009.02.09 13:03:00 -
[12]
Originally by: MotherMoon
  
the day you leave eve will be the day I stop posting.
dead serious.
The day i laeve EVE, Wrangler and his thugs have to come to my house and drag my sorry hiney off the server manually, kicking and screaming how i'm not done yet  |
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